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PARENT GUIDES
How each game teaches
What your child is learning, how Pip teaches it, and small ways to help at home.
Stage 1: First Steps
🅰️ Letter Lab
What it teaches: Letter sounds first (s, a, t, i, p, n), then letter shapes, names and simple blending.
How: Little Pip introduces one big letter, says its sound, and your child traces it with a crayon before using it in matching games.
At home: Say the sound, not the name ("sss" for S). Spot the letter on signs and packets.
🔢 Number Garden
What it teaches: Seeing small amounts at a glance, counting one object at a time, numerals 1–10, shapes and patterns.
How: Children drag objects, count into boats and buckets, trace numbers and draw circles to match an amount.
At home: Count real things together: stairs, spoons, toys. Ask "How many?" after counting.
Stage 2: Junior Grove · Pre-K
🔤 Pre-Reading
What it teaches: Hearing first sounds, rhyme, blending sounds into short words and recognising letters.
How: Sound hunts, picture choices, tracing and blending games, with untimed play breaks every ten levels.
At home: Play "I spy something beginning with mmm". Read rhyming books aloud.
🔺 Pre-Maths
What it teaches: Counting to 10, comparing amounts, shapes, simple patterns and one more / one less.
How: Hands-on counting, shape spotting, pattern building and colour mixing between lessons.
At home: Make patterns with blocks or fruit. Ask "What comes next?"
🌱 Pre-Adventurer
What it teaches: Animals, colours, weather, the seasons and first ideas about our world.
How: Picture questions, finding games and short explanations from Little Pip after every answer.
At home: Talk about what you see outside. Name animals and where they live.
Stage 3: Pip’s Trails
🔤 WordTrail
What it teaches: Spelling from 2–3 letter words upwards, vowels, word patterns and early spelling rules.
How: Tap letters to hear them, build words, trace tricky letters, and hear why each answer is right.
At home: Ask your child to spell a word aloud while you write it. Celebrate tries, not just right answers.
🔢 MathTrail
What it teaches: Counting, adding, taking away, patterns, and number sense that grows world by world.
How: Number puzzles with hands-on reinforcement: dragging, drawing and counting when a mistake happens.
At home: Use everyday maths: sharing snacks, counting money, timing a song.
🌍 WonderTrail
What it teaches: World geography, continents, countries, animals, oceans and space facts.
How: Map practice, varied question styles and a short fact after every answer, so children learn even when wrong.
At home: Find places from stories or holidays on a map or globe together.
The ways we teach
Sounds before letter names (phonics)
Children learn the sound each letter makes first, in an order that lets them build real words early.
To read more: Systematic synthetic phonics; see the Education Endowment Foundation (EEF) guidance on early literacy.
Meet, then practise
Every new letter, number or shape is introduced big and clear before children are asked to use it.
To read more: Explicit instruction and worked examples for young learners.
Hands-on counting
Moving objects and drawing circles links a written number to a real amount.
To read more: Concrete-to-abstract learning in early maths (EEF early mathematics guidance).
Tracing and drawing
Tracing with a chosen crayon builds letter and number shapes through movement, and keeps it fun.
To read more: Multisensory practice and early handwriting.
Gentle review (spaced practice)
Earlier skills and missed questions come back later so learning sticks.
To read more: Spaced retrieval practice.
Explain every answer
Pip says why the right answer is right, even after a mistake, so mistakes become learning.
To read more: Feedback that explains, not just marks.
A little every day
Short daily sessions are better than long occasional ones. Consistency is the key.
To read more: Distributed practice.